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Galactic Idle

Galactic Idle

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Devlog

  • We made the game harder on purpose
    September 09, 2026 by Renderscribe Interactive
    1
    Most patch notes are a list of things that got better for you. This one is a list of things that got worse for you, and an argument for why that's the right call. The short version: Galactic Idle had... Continue reading
  • We added analytics. Here's what the first night showed.
    September 08, 2026 by Renderscribe Interactive
    1
    #data, #analytics, #research
    Up to now we've been balancing Galactic Idle mostly blind. We had a fast-forward simulator that runs the real economy at a few thousand ticks a second, which is great for "does the math explode," and... Continue reading
  • Help Shape Galactic Idle 🚀
    September 07, 2026 by Renderscribe Interactive#idle
    Galactic Idle is now publicly available, and we’d love your feedback. This first public build is the foundation for the game: manage resources, build your network, research technologies, command fle... Continue reading
  • Galactic Idle is now publicly available
    September 07, 2026 by Renderscribe Interactive#launch, #strategy, #idle, #incremental, #space, #sci-fi, #resource-management, #simulation
    # Galactic Idle is now publicly available The first public build of **Galactic Idle** is live on itch.io. Build your network, balance your resources, research new technologies, grow your fleet, and pu... Continue reading
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Updated 1 day ago